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Nuckel

39 Game Reviews

4 w/ Responses

Yeah!

Since Alleyway on the Gameboy (1990) I wouldn't have thought I would find a clone or remake that is this much fun. Nice new aspect with the rounded paddle and the gimmicks. The music is good and the stages with the pixelart of classic games is a nice addition. Things that could deserve an update would be the stage count and a proper cursor hiding mechanism inside the stages. Also, I didn't see a switch to turn down render quality. All in all great game though.

Quite good

It's like a more complex version of Doodle Jump, that iPhone game series. What I didn't like about this game is the management. In my oppinion a game like this shouldn't require the player to study skill trees and do economical ressource spending but that's just me. Over all the game is ok and I enjoyed it to the end. The ending sequence confused me a little though. You might want to add a little narration text or so...

Time killer

Hi, I found this unique application to be a great time killer. The level of realism isn't that high but that's probably all that flash is capable of. The reactions are fun to watch and there is always a new idea to try out. A neat little thing that I am glad I've discovered here.

Quite good

This is actualy one of the better iso-racers here on the site. It strongly reminds me of the old Gameboy game Super RC Pro AM. Though this game also has some space for improvements. Mainly I would like to see proper engine sounds and a speedometer both for speed indication. And for my taste the drifting curves were too wide. The handling could use a different touch here. All in all this game is defintely worth a try. Let's see what future projects look like.

pretty - bad

It has quite good visuals but car driving works better in MS Excel than here...

Cool Style

I like this visual style, great 3D impression. Though it gets repetitive fast. Also I missed a warning sound for when the invincibility effect wears off. I immidiately crashed into stuff after that... Curious to see your other stuff.

Kawaii!

Really nice 2D-Hack & Slay. I hooked up my Xbox 360-Gamepad to play it and the whole thing came really close to playing old school console titles. The sounds and music were great (thumbs up for your daugther's voice acting) and the game is a good short challenge for casual flash gamers. I could imagine playing stuff like that in longer terms with save game features and so on.
Side note: I didn't expect the end so soon and didn't check out the boat since I thought it would bring me to the next stage. So I ended up winning the game with only one spell which was hard... You might want to add some kind of barrier to make people collect all spells before entering the dungeon...
Though, nice work! Keep it up!

Quite good, but...

This game reminds me of the older Half-LifeĀ²-Mod "Garry's Mod" in which you were tasked to build your own physics contraptions using various tools and objects. This mod was free and I played it for years. In a way this flash game is kind of like that mod but it's single player only and you have not all features available if yor are not supporter. It's funny for a while but at some point it starts to be boring... There is no long time motivation and the rest is for hardcore fans who might actually make use of the saving and sharing function. Casual players like me need a little more than just a sandbox for one person. A light-version with less freedom but multiplayer concepts ala RobotWars etc. would be interesting for me - a rather traditional flash game if you will...

Quite good

Good thing you recreated some of them into flash vector graphics so the shapes wont get eaten up by compression artifacts etc...

Can anybody say a word to 31? It's rather unclear to me why this can be and if we could encounter such a phenomen in the real world with all our maths and calculations...

Wooosh!

Neat little game with interesting mechanics. Though I would have like a staged gameplay better than an endless game. Also I would like to see if you could make the system feel a little more physics based. Let's see what's more there to come.

Well, hello there. I usually contribute to NG by reviewing your games and videos but if your are searching for another collaborator or some help in graphics stuff outside of flash then feel free to drop me a line!

Age 39, Male

Europe

Joined on 8/11/10

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